Creating objects
box(x, y, z, texture, sizeX, sizeY, sizeZ, rotateX, rotateY, rotateZ);
sphere(x, y, z, texture, radius, witdhSegments, heightSegments);
plane(x, y, z, texture, width, height, rotateX, rotateY, rotateZ);
cone(x, y, z, texture, radius, height, radiusSegments, rotateX, rotateY, rotateZ);
cylinder(x, y, z, texture, radiusTop, radiusBottom, height, radiusSegments, rotateX, rotateY, rotateZ);
pyramid(x, y, z, texture, radius, height, rotateX, rotateY, rotateZ);
Actions
move(x, y, z, duration, onComplete);
rotateBy(x, y, z, duration, onComplete);
rotateTo(x, y, z, duration, onComplete);
rotateWithCamera();
Sounds
playSound(src, onCompleted);
repeatSound(src, onCompleted);
stopSound(src);
Other
getObjectAt(x, y, z);
log(message);
setCanFly(state);